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Sinful Butterfly (Brennan LRS 46 Sniper Rifle)

Played through MGS V - The Phantom Pain to completion recently and really enjoyed it. Around the same time I started watching a lot of Josh Gambrell’s videos on YT about hard surface modelling.

I needed something new to make in Blender and I guess this sort of came to fruition. Lots of hours put into straight up modelling on this one, very fun workflow! Goal was to model it in such a way that it was functional to a certain degree. Also, this has a suppressor while Quiet’s weapon does not in game. I tried without, but it looks way cooler so I kept it.

Textures used are from TextureHaven, TextureBox and Poliigon, depending on what worked for each material.

left view

left view

right view

right view

combined alternative view

combined alternative view

3D view

parts explosion