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Dragon's Respite Solar System

This has been a somewhat slow and extended personal project. Started out as wanting to make procedural planets, but once I made the ones I set out to make, I also wanted to turn everything into a solar system. Pretty happy with how everything came together.

Huge thanks to Alexey Lugovoy (here on ArtStation) for the moon shader. Took a while to "reverse-engineer" it, understanding it and making it work properly on current Blender.

Similarly, huge thanks to mrxstudios (on reddit) for the awesome gas planet shader. Took this one a bit further. It may be a bit less correct and more over-the-top, but I love how it came out.

Besides them, it was a lot of watching what others (a few of CBailey's videos on YT) do with planet shaders, understanding their node setups and experimenting myself.

Dragon's Respite - proximity of Saesenthessis

Dragon's Respite - proximity of Saesenthessis

Dragon's Respite - proximity of Arokh

Dragon's Respite - proximity of Arokh

Dragon's Respite - proximity of Smaug

Dragon's Respite - proximity of Smaug

Dragon's Respite - proximity of Fafnir

Dragon's Respite - proximity of Fafnir

Dragon's Respite - proximity of Kilgharrah

Dragon's Respite - proximity of Kilgharrah

Dragon's Respite - Twin Suns

Dragon's Respite - Twin Suns

Adalon - desolate world (CYCLES)

Adalon - desolate world (CYCLES)

Adalon - desolate world (animation) (CYCLES)

Arokh - gas world

Arokh - gas world

Arokh - gas world (animation)

Saesenthessis - hyperborean world

Saesenthessis - hyperborean world

Viserion - ice world

Viserion - ice world

Fafnir - marsh world

Fafnir - marsh world

Smaug - scorched world

Smaug - scorched world

Kilgharrah - ringed gas world

Kilgharrah - ringed gas world